New version released: MEEGA+ a model for evaluating educational games

Do you use games to teach computing/software engineering? How about evaluating the quality of these games?

MEEGA+ is a model to evaluate the quality of educational games used to teach computing/software engineering in terms of player experience and perceived learning from the viewpoint of the learners. It can be used quickly in an non-intrusive way after the application of any kind of game (digital or non-digital). The model provides a ready-to-use kit (including a questionnaire and analysis spreadsheet) available in English and Portuguese.

The model is being developed as result of the PhD thesis of Giani Petri at the Graduate Program in Computer Science (PPGCC) at the Department of Informatics and Statistics (INE) at the Federal University of Santa Catarina (UFSC)/Brazil.

Please share the data you collect evaluating games with MEEGA+ (via email: in order to help us to improve the model.